Call of Duty: The Rising  


» Site Navigation
 > FAQ
» July 2010
S M T W T F S
27282930 1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
» Today's Birthdays
None
The Rising - Release V2.1
Jul 28, 2010 - 10:29 AM - by Waffles
Waffles's Avatar The Rising V2.1 has now been released, with these updates:
  1. Each player is now limited to three revives, after which getting downed will result in straight up death. The Quick Revive perk gives the player 3 extra chances.
  2. Bug fixed where Support/Engineer couldn't build.
  3. Players now have infinite health when downed. However they bleed out in 15 seconds.
  4. Several weapons have been re-adjusted, such as the Bazooka, Satchel
... [Read More]
5 Replies | 38 Views
The Rising - Release V2
Jul 24, 2010 - 3:35 PM - by Waffles
Waffles's Avatar The Rising - Release V2

New Features:
- Boss Zombies
- Teleporting Zombies
- Win Mode
- Stats shown at end of Win Mode
- Zombie Count as a Reinforcement Mode
- Bosses Only Mode
- Revive Limit
- Complete control of player regeneration
- More control over Reinforcement Modes
- Machine gun re-introduced
- Scout bomb re-introduced
- Zombie Health system generates a better challenge,... [Read More]
14 Replies | 104 Views
The Rising V2
Jul 19, 2010 - 3:15 PM - by Waffles
Waffles's Avatar As you all know, The Rising has not been in development for quite a while and h0ly has left the CoD scene.

So, I've decided since I have plenty of spare time this summer, I'm gonna work out most of the kinks and bugs that plagued the other versions.

Sadly, I do not have the full source, so this is what I cannot do:
- Change ANYTHING visual on the menus
- Add any new assets (not as bad as it seems)

However I can still fix all the previous... [Read More]
18 Replies | 121 Views
The Rising v1.4 Download
Jul 15, 2010 - 9:34 PM - by Add5555
Add5555's Avatar Some people have been asking questions. So here it is:

Description: 'The Rising' v1.4

Added - Prefabs for perk machines
Added - Dynamic secondary weapon swapping. This allows players to swap through their inventory weapon (i.e. bazooka and mortar round) to one that is stored in secondary storage, without taking the old weapon the player had. Press B-4-4 if you have any weapon(s) stored in the secondary storage to swap.
Added - HUD element to show... [Read More]
0 Replies | 25 Views
» Recent Threads
No Threads to Display.
» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Stats
Members: 1,140
Threads: 592
Posts: 6,176
Top Poster: Add5555 (480)
Welcome to our newest member, JELLYNAITOR
» Online Users: 6
0 members and 6 guests
No Members online
Most users ever online was 38, January 24th, 2010 at 16:49.
Powered by vBadvanced CMPS v3.2.0

All times are GMT +2. The time now is 12:07.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.